package de.ludo.dto;

import java.io.Serializable;

public class GameFieldTO implements Serializable {
	private static final long serialVersionUID = 1L;

	private int gameId;
	/**
	 * The gameField has a lenght that depends on the actual players of the
	 * game:
	 * 
	 * length = 8: There are 2 Players, yellow and red
	 * 
	 * length = 12: There are 3 Players, yellow, red and green
	 * 
	 * length = 16s: There are 4 Players, yellow, red, green and blue
	 */
	private int[] gameField;

	public GameFieldTO() {
	}

	public void setGameField(int[] field) {
		this.gameField = field;
	}

	public int getGameId() {
		return gameId;
	}

	public void setGameId(int gameId) {
		this.gameId = gameId;
	}

	public int[] getGameField() {
		return this.gameField;
	}
}
